![]() ![]() Mikhail Popov: With update 0.10.10 we also introduced a brand new forest system, new maps content based on complex tiled materials, and GPU-driven animation for small objects. What new things did you add to make the world feel more believable? Could you break down some of the more important updates? Finally, there are several new ships to explore, as always.Ĩ0.lv: You also state that the update brings new HD texture and animated objects. As a result, the game has received a gorgeous revamping of the visuals and I’m happy to see how the players appreciate the effort.Īs for other content, we’ve delivered a new event game mode called “Arms Race” which brings unusual twists to battles, we’ve brought superships (new endgame vehicles) into Ranked battles as a way to freshen up the game. We’ve added an abundance of life to our locations by introducing birds, fish, flying flags, and other moving objects. We’ve also delivered HD textures for several maps and ports while not every map and port have HD textures right now, others will follow in future updates. We've reworked water simulation for all maps, sun glitter, and other optical water-related effects, and added underwater vegetation to several maps, and improved vegetation, in general, to be more realistic. We used to update the visuals incrementally most of the time, but in this update, the scope is massive and concentrated, so it feels like a major step. ![]() Philip Molodkovets: Update 0.10.10 brings a lot of large improvements to the graphics. 80.lv: You have recently announced a major update for World of Warships. ![]()
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